fix update_tag
to fix your-land/bugtracker#5837
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@ -119,11 +119,11 @@ if(not(yl_speak_up.orig_mobs_update_tag)) then
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yl_speak_up.orig_mobs_update_tag = mobs.mob_class.update_tag
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end
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-- update nametag and infotext
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mobs.mob_class.update_tag = function(self)
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mobs.mob_class.update_tag = function(self, nametag)
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-- we are only responsible for talking NPC
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if(not(self) or not(self.yl_speak_up)) then
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return yl_speak_up.orig_mobs_update_tag(self)
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return yl_speak_up.orig_mobs_update_tag(self, nametag)
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end
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local qua = 0
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