some additional comments; in general chat_send_message has mostly been replaced by formspecs now
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@ -2072,6 +2072,8 @@ yl_speak_up.edit_mode_apply_changes = function(pname, fields)
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end
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end
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-- we don't want an infinite amount of answers per dialog
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-- we don't want an infinite amount of answers per dialog
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if(anz_options >= yl_speak_up.max_number_of_options_per_dialog) then
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if(anz_options >= yl_speak_up.max_number_of_options_per_dialog) then
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-- this is already checked earlier on and the button only shown if
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-- options can be added; so this can reamin a chat message
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minetest.chat_send_player(pname, "Sorry. Only "..
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minetest.chat_send_player(pname, "Sorry. Only "..
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tostring(yl_speak_up.max_number_of_options_per_dialog)..
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tostring(yl_speak_up.max_number_of_options_per_dialog)..
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" options/answers are allowed per dialog.")
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" options/answers are allowed per dialog.")
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@ -2272,6 +2274,9 @@ yl_speak_up.edit_mode_apply_changes = function(pname, fields)
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fields["d_id"] = new_dialog
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fields["d_id"] = new_dialog
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fields["show_new_dialog"] = nil
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fields["show_new_dialog"] = nil
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else
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else
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-- deleting is only possible from the talk menu, and there the delete
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-- button is only shown if the dialog can be deleted; so this can remain
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-- a chat message
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minetest.chat_send_player(pname, "Sorry. This dialog cannot be deleted (yet). "..
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minetest.chat_send_player(pname, "Sorry. This dialog cannot be deleted (yet). "..
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"It is either the only dialog left or has a non-empty text or has at "..
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"It is either the only dialog left or has a non-empty text or has at "..
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"least on remaining option/answer.")
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"least on remaining option/answer.")
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