support for d_name in export to ink
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@ -6,6 +6,8 @@ yl_speak_up.export_to_ink = {}
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-- an abbreviation
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local ink_export = yl_speak_up.export_to_ink
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-- use d_name field (name of dialog) instead of n_<id>_d_<id>
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local use_d_name = true
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-- in order to be able to deal with multiple NPC in ink, we use the NPC id n_id
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@ -55,7 +57,8 @@ end
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-- also, the divert_to target dialog may need to be rewritten
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yl_speak_up.export_to_ink.print_choice = function(lines, choice_text, n_id, start_dialog,
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alternate_text, divert_to, only_once, label,
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precondition_list, effect_list)
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precondition_list, effect_list,
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dialog_names)
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-- usually, options/answers/choices can be selected multiple times;
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-- we support the default ink way of "*" as well (but only until the player stops talking,
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-- not persistently stored)
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@ -114,7 +117,7 @@ yl_speak_up.export_to_ink.print_choice = function(lines, choice_text, n_id, star
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end
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if(not(divert_to) or divert_to == "") then
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-- go back to the start dialog (the start dialog may have been changed)
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divert_to = tostring(n_id).."_"..tostring(start_dialog)
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divert_to = tostring(start_dialog)
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elseif(divert_to == "d_end" or divert_to == tostring(n_id).."_d_end") then
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-- go back to choosing between talking to NPC and end
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divert_to = tostring(n_id).."_main"
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@ -122,6 +125,9 @@ yl_speak_up.export_to_ink.print_choice = function(lines, choice_text, n_id, star
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-- make sure it is prefixed with the n_id
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divert_to = tostring(n_id).."_"..tostring(divert_to)
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end
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if(dialog_names and dialog_names[divert_to]) then
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divert_to = dialog_names[divert_to]
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end
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table.insert(lines, divert_to)
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end
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@ -130,6 +136,9 @@ end
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-- d: dialog
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yl_speak_up.export_to_ink.print_dialog_knot = function(lines, n_id, d_id, d)
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local knot_name = tostring(n_id).."_"..tostring(d_id)
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if(use_d_name) then
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knot_name = (d.d_name or knot_name)
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end
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ink_export.print_knot_name(lines, knot_name)
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-- many characters at the start of a line have a special meaning;
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@ -151,7 +160,7 @@ end
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-- Parameter:
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-- a action
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yl_speak_up.export_to_ink.print_action_knot = function(lines, n_id, d_id, o_id, start_dialog,
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a, alternate_text_on_success, next_target)
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a, alternate_text_on_success, next_target, dialog_names)
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local knot_name = tostring(n_id).."_"..tostring(d_id).."_"..tostring(o_id).."_"..tostring(a.a_id)
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ink_export.print_knot_name(lines, knot_name)
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@ -161,13 +170,16 @@ yl_speak_up.export_to_ink.print_action_knot = function(lines, n_id, d_id, o_id,
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table.insert(lines, yl_speak_up.show_action(a))
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ink_export.print_choice(lines, "Action was successful", n_id, start_dialog,
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alternate_text_on_success, next_target, false, nil)
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alternate_text_on_success, next_target, false, nil,
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nil, nil, dialog_names)
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ink_export.print_choice(lines, "Action failed", n_id, start_dialog,
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a.alternate_text, a.a_on_failure, false, nil)
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a.alternate_text, a.a_on_failure, false, nil,
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nil, nil, dialog_names)
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ink_export.print_choice(lines, "Back", n_id, start_dialog,
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nil, tostring(n_id).."_"..tostring(d_id), false, nil)
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nil, tostring(n_id).."_"..tostring(d_id), false, nil,
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nil, nil, dialog_names)
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return knot_name
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end
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@ -179,7 +191,8 @@ end
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-- r effect/result
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-- r_prev previous effect
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yl_speak_up.export_to_ink.print_effect_knot = function(lines, n_id, d_id, o_id, start_dialog,
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r, r_prev, alternate_text_on_success, next_target)
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r, r_prev, alternate_text_on_success, next_target,
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dialog_names)
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local knot_name = tostring(n_id).."_"..tostring(d_id).."_"..tostring(o_id).."_"..tostring(r.r_id)
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ink_export.print_knot_name(lines, knot_name)
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@ -196,10 +209,12 @@ yl_speak_up.export_to_ink.print_effect_knot = function(lines, n_id, d_id, o_id,
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table.insert(lines, yl_speak_up.show_effect(r_prev))
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ink_export.print_choice(lines, "Effect was successful", n_id, start_dialog,
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alternate_text_on_success, next_target, false, nil)
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alternate_text_on_success, next_target, false, nil,
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nil, nil, dialog_names)
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ink_export.print_choice(lines, "Effect failed", n_id, start_dialog,
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r.alternate_text, r.r_value, false, nil)
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r.alternate_text, r.r_value, false, nil,
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nil, nil, dialog_names)
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return knot_name
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end
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@ -248,7 +263,7 @@ yl_speak_up.export_to_ink.print_variables_used = function(lines, dialog, n_id, p
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-- add the variable as a variable to INK
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table.insert(lines, "\nVAR ")
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table.insert(lines, v_name)
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table.insert(lines, " = NONE") -- start with undefined/nil (we don't know the stored value)
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table.insert(lines, " = false") -- start with undefined/nil (we don't know the stored value)
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end
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table.insert(lines, "\n")
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return vars_used
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@ -284,14 +299,15 @@ local var_with_operator = function(liste, var_name, op, var_cmp_value, vars_used
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elseif(op=="is_set") then
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table.insert(liste, tostring(vars_used[var_name]))
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elseif(op=="is_unset") then
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table.insert(liste, tostring(vars_used[var_name]).." == NONE")
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table.insert(liste, tostring(vars_used[var_name]).." == false")
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end
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-- the following values for op cannot really be checked here and are not printed:
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-- "more_than_x_seconds_ago","less_than_x_seconds_ago",
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-- "quest_step_done", "quest_step_not_done"
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end
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yl_speak_up.export_to_ink.translate_precondition_list = function(dialog, preconditions, vars_used, n_id)
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yl_speak_up.export_to_ink.translate_precondition_list = function(dialog, preconditions, vars_used, n_id,
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dialog_names)
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-- collect preconditions that may work in ink
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local liste = {}
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-- variables may be used in preconditions
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@ -304,7 +320,12 @@ yl_speak_up.export_to_ink.translate_precondition_list = function(dialog, precond
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var_with_operator(liste, p.p_value, p.p_operator, p.p_var_cmp_value, vars_used)
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elseif(p and p.p_type and p.p_type == "evaluate" and p.p_value == "counted_visits_to_option") then
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-- simulate the visit counter that ink has in yl_speak_up
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local tmp_var_name = n_id.."_"..p.p_param1.."_"..p.p_param2
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local tmp_var_name = n_id.."_"..p.p_param1
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if(dialog_names[tmp_var_name]) then
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tmp_var_name = dialog_names[tmp_var_name].."."..tostring(p.p_param2)
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else
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tmp_var_name = tmp_var_name.. "_"..tostring(p.p_param2)
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end
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var_with_operator(liste, tmp_var_name, p.p_operator, p.p_var_cmp_value, vars_used)
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elseif(p and p.p_type and p.p_type == "true") then
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table.insert(liste, p.p_type)
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@ -317,14 +338,16 @@ end
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-- small helper function
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local set_var_to_value = function(liste, var_name, op, val, vars_used)
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if(not(vars_used[var_name])) then
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vars_used[var_name] = var_name
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local set_var_to_value = function(liste, var_name_full, op, val, vars_used)
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if(not(vars_used[var_name_full])) then
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vars_used[var_name_full] = var_name_full
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end
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local var_name = vars_used[var_name_full]
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if(op == "set_to") then
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table.insert(liste, tostring(var_name).." = "..tostring(val))
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elseif(op == "unset") then
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table.insert(liste, tostring(var_name).." = NONE ")
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-- TODO: there does not seem to be a none/nil type in the Ink language
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table.insert(liste, tostring(var_name).." = false ")
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elseif(op == "maximum") then
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table.insert(liste, tostring(var_name).." = max("..tostring(var_name)..", "..tostring(val))
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elseif(op == "minimum") then
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@ -359,17 +382,36 @@ yl_speak_up.export_to_ink_language = function(dialog, n_id)
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if(not(start_dialog)) then
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start_dialog = "d_1"
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end
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if(use_d_name
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and dialog.n_dialogs
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and dialog.n_dialogs[start_dialog]
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and dialog.n_dialogs[start_dialog].d_name) then
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start_dialog = dialog.n_dialogs[start_dialog].d_name
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else
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start_dialog = tostring(n_id).."_"..tostring(start_dialog)
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end
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local main = tostring(n_id).."_main"
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local tmp = {"-> ", main,
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"\n=== ", main, " ===",
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"\nWhat do you wish to do?",
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"\n+ Talk to ", tostring(dialog.n_npc), " -> ", tostring(n_id).."_"..tostring(start_dialog),
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"\n+ Talk to ", tostring(dialog.n_npc), " -> ", tostring(start_dialog),
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"\n+ End -> END"}
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local vars_used = ink_export.print_variables_used(tmp, dialog, n_id, pname)
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local sorted_d_list = yl_speak_up.sort_keys(dialog.n_dialogs or {}, true)
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-- make use of dialog names if wanted
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local dialog_names = {}
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for i, d_id in ipairs(sorted_d_list) do
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if(use_d_name) then
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local n = tostring(n_id).."_"..tostring(d_id)
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local d = dialog.n_dialogs[d_id]
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dialog_names[n] = (d.d_name or n)
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end
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end
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for i, d_id in ipairs(sorted_d_list) do
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-- store the knots for actions and effects here:
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local tmp2 = {}
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@ -415,7 +457,8 @@ yl_speak_up.export_to_ink_language = function(dialog, n_id)
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target_dialog = ink_export.print_effect_knot(tmp2,
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n_id, d_id, o_id, start_dialog,
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r, r_prev,
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alternate_text_on_success, target_dialog)
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alternate_text_on_success, target_dialog,
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dialog_names)
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-- we have dealt with the alternate text (it will only be shown
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-- in the last on_failure dialog before we go to the target)
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alternate_text_on_success = ""
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@ -435,14 +478,14 @@ yl_speak_up.export_to_ink_language = function(dialog, n_id)
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target_dialog = ink_export.print_action_knot(tmp2,
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n_id, d_id, o_id, start_dialog,
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a,
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alternate_text_on_success, target_dialog)
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alternate_text_on_success, target_dialog, dialog_names)
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-- has been dealt with
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alternate_text_on_success = ""
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end
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-- which preconditions can be translated to ink?
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local p_list = ink_export.translate_precondition_list(dialog, o_data.o_prerequisites,
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vars_used, n_id)
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vars_used, n_id, dialog_names)
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local e_list = ink_export.translate_effect_list(dialog, o_data.o_results,
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vars_used, n_id)
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@ -452,12 +495,12 @@ yl_speak_up.export_to_ink_language = function(dialog, n_id)
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o_data.o_text_when_prerequisites_met, n_id, start_dialog,
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alternate_text_on_success, target_dialog,
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o_data.o_visit_only_once,
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o_id, p_list, e_list)
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o_id, p_list, e_list, dialog_names)
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end -- dealt with the option
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table.insert(tmp, "\n")
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-- add way to end talking to the NPC
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ink_export.print_choice(tmp, "Farewell!", n_id, start_dialog,
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nil, tostring(n_id).."_main", false, nil)
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nil, tostring(n_id).."_main", false, nil, dialog_names)
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-- add the knots for actions and effects for this dialog and all its options:
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for _, line in ipairs(tmp2) do
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