trade is now an action; removed from edit options dialog

This commit is contained in:
Sokomine 2021-06-19 03:22:47 +02:00
parent c6a837d663
commit 30420a6b42

View File

@ -73,18 +73,6 @@ yl_speak_up.input_edit_option_dialog = function(player, formname, fields)
{n_id = n_id, d_id = d_id, o_id = o_found, caller="next option"})
return
--[[ TODO handle elsewhere
-- show the trade associated with this dialog and option
elseif(fields.effect_show_trade) then
-- remember which option was selected
yl_speak_up.speak_to[pname].o_id = o_id
-- do not switch target dialog (we are in edit mode)
yl_speak_up.speak_to[pname].target_d_id = nil
-- show the trade with ID "<d_id> <o_id>"
yl_speak_up.show_fs(player, "trade_simple", tostring(d_id).." "..tostring(o_id))
return
--]]
-- the player clicked on a precondition
elseif(fields.table_of_preconditions) then
-- remember which option was selected