further cleanup for YL
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7
init.lua
7
init.lua
@ -38,6 +38,8 @@ yl_speak_up.fs_version = {}
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-- used for storing custom functions only this server may have
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yl_speak_up.custom_server_functions = {}
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-- may store a table of registered mobs in the future; currently not really used
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yl_speak_up.mob_table = {}
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-- Some files may or may not exist on the server - they contain adjustments
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-- local to the server.
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@ -192,6 +194,11 @@ yl_speak_up.reload = function(modpath, log_entry)
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-- creating and maintaining quests
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dofile(modpath .. "fs_quest_gui.lua")
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-- some general functions that are useful for mobs_redo
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-- (react to right-click, nametag color etc.)
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-- only gets loaded if mobs_redo (mobs) exists as mod
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dofile(yl_speak_up.modpath .. "interface_mobs_api.lua")
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-- initialize and load all registered generic dialogs
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yl_speak_up.load_generic_dialogs()
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@ -5,10 +5,6 @@
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-- mobs registered as yl_speak_up-mobs (based on mobs_redo)
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if(true) then
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-- react to right-click etc.
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dofile(yl_speak_up.modpath .. "interface_mobs_api.lua")
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-- the actual mobs, using mobs_redo
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dofile(yl_speak_up.modpath .. "mobs.lua")
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-- may store a table of registered mobs in the future; currently not really used
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yl_speak_up.mob_table = yl_speak_up.init_mob_table() or {}
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end
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