added mod.conf
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2955f54e29
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3
init.lua
3
init.lua
@ -10,8 +10,7 @@ village_sandcity.replacements_sandcity = function( housetype, pr, replacements )
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{''},
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{''},
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{ 'default:acacia_wood', 'moretrees:palm_planks', 'ethereal:palm_wood' },
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{ 'default:acacia_wood', 'moretrees:palm_planks', 'ethereal:palm_wood' },
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'default:acacia_wood');
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'default:acacia_wood');
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mg_villages.replace_tree_trunk( replacements, wood_type );
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local wood = mg_villages.do_group_replacement( replacements, pr, 'wood', wood_type)
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mg_villages.replace_saplings( replacements, wood_type );
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mg_villages.replace_materials( replacements, pr,
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mg_villages.replace_materials( replacements, pr,
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{'default:sandstonebrick'},
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{'default:sandstonebrick'},
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5
mod.conf
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5
mod.conf
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@ -0,0 +1,5 @@
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depends = mg_villages
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author = Sokomine
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name = village_sandcity
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title = Village type "sandcity" for mg_villages
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description = Village type for a desert city with buildings created by Sokomine for mg_villages. They may provide a home for sand mobs mobs_redo.
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