bugfix; basic entities do not use the mobs_redo interface for talking (no lasso etc exists for them)
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@ -70,7 +70,7 @@ npc_talk.talking_npc_entity_prototype = {
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-- actually talk to the NPC
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on_rightclick = function(self, clicker)
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npc_talk.look_at_player(self, clicker)
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return yl_speak_up.mobs_on_rightclick(self, clicker)
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return yl_speak_up.talk(self, clicker)
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end,
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}
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