moved talk_tool craft receipe into talk_tool.lua

This commit is contained in:
Sokomine 2024-04-08 18:21:07 +02:00
parent ecf0d0f95f
commit 28bbed66e4
2 changed files with 21 additions and 20 deletions

View File

@ -42,24 +42,4 @@ if(minetest.get_modpath("mobs_animal")) then
-- make sure it gets called once now and in the future whenever yl_speak_up is reloaded
-- (via /npc_talk_reload)
yl_speak_up.register_on_reload(npc_talk.enable_talk_to_animals, "npc_talk.enable_talk_to_animals()")
-- The aniamals have too many functions in on_rightclick - they would need new code
-- for talking to them in on_rightclick.
-- As a workaround, you need to wield this tool and punch or right-click them with it.
minetest.register_craftitem("npc_talk:talk_tool", {
description = "Punch a suitable animal (white or red sheep, cow) with this tool to talk to it",
inventory_image = "mobs_magic_lasso.png^mobs_shears.png",
groups = {book = 1},
on_use = npc_talk.talk_tool,
on_place = npc_talk.talk_tool,
})
-- add a suitable craft receipe
minetest.register_craft({
output = "npc_talk:talk_tool",
recipe = {
{"mobs:shears"},
{"mobs:lasso"},
},
})
end

View File

@ -27,3 +27,24 @@ npc_talk.talk_tool = function(itemstack, player, pointed_thing)
return nil -- no item shall be removed from inventory
end
-- The aniamals have too many functions in on_rightclick - they would need new code
-- for talking to them in on_rightclick.
-- As a workaround, you need to wield this tool and punch or right-click them with it.
minetest.register_craftitem("npc_talk:talk_tool", {
description = "Punch a suitable animal (white or red sheep, cow) with this tool to talk to it",
inventory_image = "mobs_magic_lasso.png^mobs_shears.png",
groups = {book = 1},
on_use = npc_talk.talk_tool,
on_place = npc_talk.talk_tool,
})
-- add a suitable craft receipe
minetest.register_craft({
output = "npc_talk:talk_tool",
recipe = {
{"mobs:shears"},
{"mobs:lasso"},
},
})