added multicolor wool cover
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3
init.lua
3
init.lua
@ -10,7 +10,8 @@ moresnow.enable_autumnleaves = true
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-- wool is useful for covering stairs; turns them into benches;
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-- change this if you want the wool functionality only for a few nodes (i.e. only white - or none at all)
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moresnow.wool_dyes = {"white", "grey", "black", "red", "yellow", "green", "cyan", "blue",
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"magenta", "orange", "violet", "brown", "pink", "dark_grey", "dark_green"};
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"magenta", "orange", "violet", "brown", "pink", "dark_grey", "dark_green",
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"multicolor"};
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-- the snow cannon allows to create snow
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moresnow.enable_snow_cannon = true
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-- with this set, the snow cannon can *shoot* snowballs - which will fly a long way;
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@ -59,7 +59,7 @@ moresnow.register_snow_top = function( node_name, fixed_nodebox, wool_nodebox, l
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fixed = leaves_nodebox or wool_nodebox or fixed_nodebox,
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},
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drop = "moresnow:autumnleaves",
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groups = {falling_node=1, float=1, not_in_creative_inventory=1, snappy=3, flammable=2, leaves=1, not_in_creative_inventory=1},
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groups = {falling_node=1, float=1, not_in_creative_inventory=1, snappy=3, flammable=2, leaves=1},
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sounds = default.node_sound_leaves_defaults(),
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on_construct = function( pos )
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return moresnow.on_construct_leaves( pos, 'moresnow:autumnleaves_'..node_name );
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@ -69,6 +69,13 @@ moresnow.register_snow_top = function( node_name, fixed_nodebox, wool_nodebox, l
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if( wool_nodebox and moresnow.wool_dyes and minetest.get_modpath( 'wool' )) then
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for _,v in ipairs( moresnow.wool_dyes ) do
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local ptype2 = "facedir"
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local palette = nil
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if(v == "multicolor") then
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ptype2 = "color4dir"
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-- palette = "unifieddyes_palette_extended.png"
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palette = "moresnow_palette.png"
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end
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minetest.register_node( "moresnow:wool_"..v.."_"..node_name, {
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description = "layers of wool ("..v..")",
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tiles = {"wool_"..v..".png"},
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@ -76,14 +83,15 @@ moresnow.register_snow_top = function( node_name, fixed_nodebox, wool_nodebox, l
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-- wield_image = "moresnow_autumnleaves.png",
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is_ground_content = true,
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = ptype2,
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palette = palette,
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = wool_nodebox,
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},
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drop = "moresnow:wool_"..v,
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1, float=1, not_in_creative_inventory=1},
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1, float=1, not_in_creative_inventory=1},
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sounds = default.node_sound_defaults(),
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on_construct = function( pos )
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@ -156,12 +164,33 @@ end
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if( moresnow.wool_dyes and minetest.get_modpath( 'wool' )) then
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for _,v in ipairs( moresnow.wool_dyes ) do
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local ptype2 = "facedir"
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local palette = nil
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local on_punch = nil
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local on_rightclick = nil
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if(v == "multicolor") then
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ptype2 = "color4dir"
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-- palette = "unifieddyes_palette_extended.png"
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palette = "moresnow_palette.png"
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on_punch = function(pos, node, puncher, pointed_thing)
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local node = minetest.get_node(pos)
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node.param2 = (node.param2 + 4) % 256
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minetest.swap_node(pos, node)
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end
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on_rightclick = function(pos, node, puncher, pointed_thing)
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local node = minetest.get_node(pos)
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node.param2 = (node.param2 - 4) % 256
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minetest.swap_node(pos, node)
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end
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end
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table.insert( moresnow.nodetypes, 'wool_'..v );
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minetest.register_node( "moresnow:wool_"..v, {
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description = "layers of wool ("..v..")",
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tiles = {"wool_"..v..".png"},
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is_ground_content = true,
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paramtype = "light",
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paramtype2 = ptype2,
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palette = palette,
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leveled = 7, -- can pile up as well
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drawtype = "nodebox",
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node_box = {
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@ -177,6 +206,8 @@ if( moresnow.wool_dyes and minetest.get_modpath( 'wool' )) then
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on_construct = function( pos )
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return moresnow.on_construct_wool( pos, 'moresnow:wool_'..v, v );
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end,
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on_punch = on_punch,
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on_rightclick = on_rightclick,
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});
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-- craft one wool block into 9 layers
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BIN
textures/moresnow_palette.png
Normal file
BIN
textures/moresnow_palette.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 119 B |
BIN
textures/wool_multicolor.png
Normal file
BIN
textures/wool_multicolor.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 243 B |
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