|
schems
|
updated claytrader buildings
|
2017-06-27 04:36:05 +02:00 |
|
textures
|
added missing arrow textures (taken from mapp mod)
|
2014-08-06 04:07:43 +02:00 |
|
buildings.lua
|
updated claytrader buildings
|
2017-06-27 04:36:05 +02:00 |
|
chat_commands.lua
|
fixed bug in villages chat command and made it slightly more informative
|
2014-11-29 06:23:08 +01:00 |
|
config.lua
|
added prices (in mese crystals) for plots in village type spawn
|
2017-02-15 04:45:21 +01:00 |
|
depends.txt
|
moved canadian village type into its own repository
|
2015-08-12 17:44:20 +02:00 |
|
fill_chest.lua
|
added books to bookshelves; introduced mg_villages.fill_one_chest_random
|
2017-02-25 20:40:32 +01:00 |
|
highlandpools.lua
|
added support for highlandpools
|
2015-09-12 21:20:31 +02:00 |
|
inhabitants.lua
|
added horsekeeper as job
|
2017-06-27 04:46:02 +02:00 |
|
init_weights.lua
|
added debug level mechanism to reduce debug and timing information which is of no intrest to players
|
2015-01-05 03:15:53 +01:00 |
|
init.lua
|
potential optimizations; added support for villagers
|
2017-06-10 23:23:27 +02:00 |
|
map_of_world.lua
|
fixed bug with unkown nodes in preview images
|
2015-04-17 04:09:21 +02:00 |
|
mapgen.lua
|
potential optimizations; added support for villagers
|
2017-06-10 23:23:27 +02:00 |
|
name_gen.lua
|
added error handling in case of buildings no longer beeing available at a later run or getting another internal id
|
2015-03-27 17:56:52 +01:00 |
|
nodes.lua
|
made buildings with many inhabitants wider
|
2017-06-27 04:14:32 +02:00 |
|
protection.lua
|
added horsekeeper as job
|
2017-06-27 04:46:02 +02:00 |
|
README.md
|
first commit for mg_villages (which is derived directly from my mg-fork)
|
2014-08-04 22:18:20 +02:00 |
|
replacements.lua
|
more support for ethereal biomes; support for 3d torches
|
2017-02-10 02:08:28 +01:00 |
|
spawn_player.lua
|
updated to new settings mechanism
|
2017-06-03 22:47:20 +02:00 |
|
terrain_blend.lua
|
potential optimizations; added support for villagers
|
2017-06-10 23:23:27 +02:00 |
|
trees.lua
|
support for renamed pine and new accacia tree in minetest_game/default; added option to force a particular ground type for a village type; add option to disable artificial snow for a village type
|
2015-08-24 03:52:59 +02:00 |
|
village_types.lua
|
moved canadian village type into its own repository
|
2015-08-12 17:44:20 +02:00 |
|
villages.lua
|
potential optimizations; added support for villagers
|
2017-06-10 23:23:27 +02:00 |