forked from Sokomine/yl_speak_up
		
	renamed input_routing_show_a_quest_step function to handle_input_routing_show_a_quest_step
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				| @ -109,7 +109,7 @@ end | ||||
| -- some lists are offered in diffrent formspecs for selection; | ||||
| -- this function will display the right quest step if possible | ||||
| -- res needs to be yl_speak_up.player_is_working_on_quest(player) | ||||
| yl_speak_up.input_routing_show_a_quest_step = function(player, formname, fields, back_field_name, res) | ||||
| yl_speak_up.handle_input_routing_show_a_quest_step = function(player, formname, fields, back_field_name, res) | ||||
| 	if(not(player) or not(fields) or (fields and fields.back) or not(res)) then | ||||
| 		return false | ||||
| 	end | ||||
|  | ||||
| @ -85,7 +85,7 @@ yl_speak_up.input_fs_manage_quest_steps = function(player, formname, fields) | ||||
| 	local res = yl_speak_up.player_is_working_on_quest(player) | ||||
| 
 | ||||
| 	-- show a particular quest step? | ||||
| 	if(yl_speak_up.input_routing_show_a_quest_step(player, formname, fields, "back_from_error_msg", res)) then | ||||
| 	if(yl_speak_up.handle_input_routing_show_a_quest_step(player, formname, fields, "back_from_error_msg", res)) then | ||||
| 		return | ||||
| 	end | ||||
| 
 | ||||
|  | ||||
| @ -61,7 +61,7 @@ yl_speak_up.input_fs_manage_quests = function(player, formname, fields) | ||||
| 	local res = yl_speak_up.player_is_working_on_quest(player) | ||||
| 	if(yl_speak_up.speak_to[pname] | ||||
| 	  and yl_speak_up.speak_to[pname].q_id | ||||
| 	  and yl_speak_up.input_routing_show_a_quest_step(player, formname, fields, "back", res)) then | ||||
| 	  and yl_speak_up.handle_input_routing_show_a_quest_step(player, formname, fields, "back", res)) then | ||||
| 		return | ||||
| 	end | ||||
| 
 | ||||
|  | ||||
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