From 675af7b2569fb76891716177f2b80d414adb575b Mon Sep 17 00:00:00 2001 From: Sokomine Date: Mon, 24 Jul 2023 10:43:23 +0200 Subject: [PATCH] updated README --- README.md | 17 ++++++++--------- 1 file changed, 8 insertions(+), 9 deletions(-) diff --git a/README.md b/README.md index 5047a86..af6a542 100644 --- a/README.md +++ b/README.md @@ -62,6 +62,13 @@ and set its name). #### `/npc_talk debug` Allows to debug dialogs. +#### `/npc_talk force_edit` Toggles edit mode. + From now on (until you issue this command again), all NPC you + talk to will be in edit mode (provided you are allowed to + edit them). This is useful if something's wrong with your NPC + like i.e. you made it select a dialog automaticly and let + that dialog lead to d_end. + #### `/npc_talk privs` grant, revoke or list the privs of NPC. NPC need privs for some dangerous things like executing lua code. Examples: `/npc_talk privs list` lists the privs of all NPC @@ -78,7 +85,7 @@ and set its name). generic dialog. `/npc_talk generic add n_3` Removes the dialog from NPC as a generic dialog. - Requires the privs priv. + Requires the npc_talk_admin priv. #### `/npc_talk_reload` Reload almost all of the code of this mod. When you add custom new functions to this mod or change a @@ -88,14 +95,6 @@ and set its name). server will crash - so please test on a test server first! Requires the privs priv. -#### `/npc_talk force_edit` Toggles edit mode. - From now on (until you issue this command again), all NPC you - talk to will be in edit mode (provided you are allowed to - edit them). This is useful if something's wrong with your NPC - like i.e. you made it select a dialog automaticly and let - that dialog lead to d_end. - - ### 3. Terminology