forked from Sokomine/yl_speak_up
moved directory creation to a point after reading the config file so that that value can be changed on the fly as well
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parent
b70bdc60b9
commit
46ebb1d894
9
init.lua
9
init.lua
@ -34,6 +34,11 @@ yl_speak_up.custom_server_functions = {}
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yl_speak_up.reload = function(modpath, log_entry)
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-- the server-specific configuration
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dofile(modpath .. "config.lua")
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-- those paths are set in config.lua - so make sure they exist
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minetest.mkdir(yl_speak_up.worldpath..yl_speak_up.path)
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minetest.mkdir(yl_speak_up.worldpath..yl_speak_up.inventory_path)
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minetest.mkdir(yl_speak_up.worldpath..yl_speak_up.log_path)
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-- logging and showing the log
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dofile(modpath .. "fs_show_log.lua")
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-- players *and* npc need privs for certain things; this here handles the NPC side of things
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@ -147,10 +152,6 @@ end
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-- better want to be on the safe side here)
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dofile(modpath .. "register_once.lua")
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minetest.mkdir(yl_speak_up.worldpath..yl_speak_up.path)
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minetest.mkdir(yl_speak_up.worldpath..yl_speak_up.inventory_path)
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minetest.mkdir(yl_speak_up.worldpath..yl_speak_up.log_path)
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yl_speak_up.mob_table = yl_speak_up.init_mob_table() or {}
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