forked from Sokomine/yl_speak_up
Merge branch 'whosit-trade_list' into trade_list
This commit is contained in:
commit
3b5515aeac
381
mobs.lua
381
mobs.lua
@ -18,336 +18,75 @@ function yl_speak_up.on_spawn(self)
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return true
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end
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mobs:register_mob("yl_speak_up:human", {
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type = "npc",
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passive = true,
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damage = 9,
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attack_type = "dogfight",
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attacks_monsters = true,
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attack_npcs = false,
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owner_loyal = false,
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pathfinding = false,
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hp_min = 60,
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hp_max = 100,
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armor = 0,
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collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.7, 0.3},
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visual = "mesh",
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visual_size = {x = 1, y = 1},
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mesh = "skinsdb_3d_armor_character_5.b3d",
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drawtype = "front",
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textures = {{
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"blank.png", -- cape?
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"yl_speak_up_main_default.png", -- 64x64 skin
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"3d_armor_trans.png", -- shield?!
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"3d_armor_trans.png", -- item right hand
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}},
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makes_footstep_sound = true,
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sounds = {},
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walk_velocity = 2,
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run_velocity = 3,
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jump = false,
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water_damage = 0,
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lava_damage = 0,
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light_damage = 0,
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view_range = 4,
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owner = "Haven",
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order = "stand",
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fear_height = 3,
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animation = {
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speed_normal = 30,
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speed_run = 30,
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stand_start = 0,
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stand_end = 79,
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walk_start = 168,
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walk_end = 187,
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run_start = 168,
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run_end = 187,
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punch_start = 200,
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punch_end = 219,
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},
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on_rightclick = yl_speak_up.mobs_on_rightclick,
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on_spawn = yl_speak_up.on_spawn,
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after_activate = yl_speak_up.mobs_after_activate
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})
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-- thankyou flux for helping with this
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function yl_speak_up.alias_mob(old_mob, new_mob)
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minetest.register_entity(
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":" .. old_mob,
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{
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initial_properties = {
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physical = false,
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-- pointable = false,
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collide_with_objects = false,
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-- is_visible = false,
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glow = -1, -- disable light's effect on texture to make more visible in dark
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shaded = false,
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nametag = "Please /bug me",
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infotext = "I should have been an NPC\nbut something went wrong\nplease report to staff",
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static_save = true,
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},
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mobs:register_egg("yl_speak_up:human", "Human", "wool_blue.png", 1)
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on_activate = function(self, staticdata)
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local new_entity
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local pos = self.object:get_pos()
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mobs:register_mob("yl_speak_up:elf", {
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type = "npc",
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passive = true,
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damage = 9,
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attack_type = "dogfight",
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attacks_monsters = true,
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attack_npcs = false,
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owner_loyal = false,
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pathfinding = false,
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hp_min = 60,
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hp_max = 100,
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armor = 0,
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collisionbox = {-0.25, 0.0, -0.25, 0.25, 1.9, 0.25},
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visual = "mesh",
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visual_size = {x = 0.9, y = 1.1},
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mesh = "skinsdb_3d_armor_character_5.b3d",
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drawtype = "front",
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textures = {{
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"blank.png", -- cape?
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"yl_speak_up_main_default.png", -- 64x64 skin
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"3d_armor_trans.png", -- shield?!
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"3d_armor_trans.png", -- item right hand
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}},
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makes_footstep_sound = true,
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sounds = {},
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walk_velocity = 2,
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run_velocity = 3,
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jump = false,
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water_damage = 0,
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lava_damage = 0,
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light_damage = 0,
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view_range = 4,
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owner = "Haven",
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order = "stand",
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fear_height = 3,
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animation = {
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speed_normal = 30,
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speed_run = 30,
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stand_start = 0,
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stand_end = 79,
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walk_start = 168,
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walk_end = 187,
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run_start = 168,
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run_end = 187,
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punch_start = 200,
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punch_end = 219,
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},
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if pos and minetest.features.add_entity_with_staticdata then
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-- if pos is nil then we don't know where we are and we can't add entity.
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new_entity = minetest.add_entity(pos, new_mob, staticdata)
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end
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on_rightclick = yl_speak_up.mobs_on_rightclick,
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on_spawn = yl_speak_up.on_spawn,
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after_activate = yl_speak_up.mobs_after_activate
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})
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local data = minetest.deserialize(staticdata) or {}
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local pos_str = pos and minetest.pos_to_string(pos) or "NO_POS"
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local owner = data.owner or "NO_OWNER"
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local id = (data.yl_speak_up or {}).id or "NO_ID"
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mobs:register_egg("yl_speak_up:elf", "Elf", "wool_cyan.png", 1)
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if new_entity then
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self.object:remove()
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minetest.log("action", string.format("[yl_speak_up] alias_mob: converted %s ID:%s owned by %s to %s @ %s",
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old_mob, id, owner, new_mob, pos_str)
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)
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else
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self.staticdata = staticdata
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self.object:set_armor_groups({immortal = 1})
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minetest.log("error", string.format("[yl_speak_up] alias_mob: error initializing %s ID:%s owned by %s @ %s, keeping %s for safe keeping",
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new_mob, id, owner, pos_str, old_mob)
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)
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end
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end,
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mobs:register_mob("yl_speak_up:dwarf", {
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type = "npc",
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passive = true,
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damage = 9,
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attack_type = "dogfight",
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attacks_monsters = true,
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attack_npcs = false,
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owner_loyal = false,
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pathfinding = false,
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hp_min = 60,
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hp_max = 100,
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armor = 0,
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collisionbox = {-0.35, 0.0, -0.35, 0.35, 1.4, 0.35},
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visual = "mesh",
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visual_size = {x = 1.1, y = 0.8},
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mesh = "skinsdb_3d_armor_character_5.b3d",
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drawtype = "front",
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textures = {{
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"blank.png", -- cape?
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"yl_speak_up_main_default.png", -- 64x64 skin
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"3d_armor_trans.png", -- shield?!
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"3d_armor_trans.png", -- item right hand
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}},
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makes_footstep_sound = true,
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sounds = {},
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walk_velocity = 2,
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run_velocity = 3,
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jump = false,
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water_damage = 0,
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lava_damage = 0,
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light_damage = 0,
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view_range = 4,
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owner = "Haven",
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order = "stand",
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fear_height = 3,
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animation = {
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speed_normal = 30,
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speed_run = 30,
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stand_start = 0,
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stand_end = 79,
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walk_start = 168,
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walk_end = 187,
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run_start = 168,
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run_end = 187,
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punch_start = 200,
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punch_end = 219,
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},
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get_staticdata = function(self)
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return self.staticdata
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end,
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on_rightclick = yl_speak_up.mobs_on_rightclick,
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on_spawn = yl_speak_up.on_spawn,
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after_activate = yl_speak_up.mobs_after_activate
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})
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on_blast = function()
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return false, false, {}
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end,
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mobs:register_egg("yl_speak_up:dwarf", "Dwarf", "wool_red.png", 1)
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-- TODO allow STAFF to pick up with lasso and move?
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})
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end
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mobs:register_mob("yl_speak_up:goblin", {
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type = "npc",
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passive = true,
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damage = 9,
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attack_type = "dogfight",
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attacks_monsters = true,
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attack_npcs = false,
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owner_loyal = false,
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pathfinding = false,
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hp_min = 60,
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hp_max = 100,
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armor = 0,
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collisionbox = {-0.25, 0.0, -0.25, 0.25, 1.4, 0.25},
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visual = "mesh",
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visual_size = {x = 0.7, y = 0.8},
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mesh = "skinsdb_3d_armor_character_5.b3d",
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drawtype = "front",
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textures = {{
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"blank.png", -- cape?
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"yl_speak_up_main_default.png", -- 64x64 skin
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"3d_armor_trans.png", -- shield?!
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"3d_armor_trans.png", -- item right hand
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}},
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makes_footstep_sound = true,
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sounds = {},
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walk_velocity = 2,
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run_velocity = 3,
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jump = false,
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water_damage = 0,
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lava_damage = 0,
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light_damage = 0,
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view_range = 4,
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owner = "Haven",
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order = "stand",
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fear_height = 3,
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animation = {
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speed_normal = 30,
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speed_run = 30,
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stand_start = 0,
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stand_end = 79,
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walk_start = 168,
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walk_end = 187,
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run_start = 168,
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run_end = 187,
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punch_start = 200,
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punch_end = 219,
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},
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on_rightclick = yl_speak_up.mobs_on_rightclick,
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on_spawn = yl_speak_up.on_spawn,
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after_activate = yl_speak_up.mobs_after_activate
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})
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do
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local races = {'human', 'elf', 'dwarf', 'goblin', 'orc', 'npc'}
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for _, race in pairs(races) do
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-- alias entities
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yl_speak_up.alias_mob("yl_speak_up:" .. race, "yl_npc:" .. race)
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mobs:register_egg("yl_speak_up:goblin", "Goblin", "wool_yellow.png", 1)
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-- alias eggs for spawning new NPCs
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minetest.register_alias("yl_speak_up:" .. race, "yl_npc:" .. race)
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-- alias eggs that store NPCs picked up with a lasso
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minetest.register_alias("yl_speak_up:" .. race .. "_set", "yl_npc:" .. race .. "_set")
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end
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mobs:register_mob("yl_speak_up:orc", {
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type = "npc",
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passive = true,
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damage = 9,
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attack_type = "dogfight",
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attacks_monsters = true,
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attack_npcs = false,
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owner_loyal = false,
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pathfinding = false,
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hp_min = 60,
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hp_max = 100,
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armor = 0,
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collisionbox = {-0.35, 0.0, -0.35, 0.35, 1.9, 0.35},
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visual = "mesh",
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visual_size = {x = 1.1, y = 1.1},
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mesh = "skinsdb_3d_armor_character_5.b3d",
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drawtype = "front",
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textures = {{
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"blank.png", -- cape?
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"yl_speak_up_main_default.png", -- 64x64 skin
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"3d_armor_trans.png", -- shield?!
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"3d_armor_trans.png", -- item right hand
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}},
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makes_footstep_sound = true,
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sounds = {},
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walk_velocity = 2,
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run_velocity = 3,
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jump = false,
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water_damage = 0,
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lava_damage = 0,
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light_damage = 0,
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view_range = 4,
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owner = "Haven",
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order = "stand",
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fear_height = 3,
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animation = {
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speed_normal = 30,
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speed_run = 30,
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stand_start = 0,
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stand_end = 79,
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walk_start = 168,
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walk_end = 187,
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run_start = 168,
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run_end = 187,
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punch_start = 200,
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punch_end = 219,
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},
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on_rightclick = yl_speak_up.mobs_on_rightclick,
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on_spawn = yl_speak_up.on_spawn,
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after_activate = yl_speak_up.mobs_after_activate
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})
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mobs:register_egg("yl_speak_up:orc", "Orc", "wool_dark_green.png", 1)
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-- ###
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-- Test
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-- ###
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mobs:register_mob("yl_speak_up:npc", {
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type = "npc",
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passive = true,
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damage = 9,
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attack_type = "dogfight",
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attacks_monsters = true,
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attack_npcs = false,
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owner_loyal = false,
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pathfinding = false,
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hp_min = 60,
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hp_max = 100,
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armor = 0,
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collisionbox = {-0.35, 0.0, -0.35, 0.35, 1.9, 0.35},
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visual = "mesh",
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visual_size = {x = 1.1, y = 1.1},
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mesh = "skinsdb_3d_armor_character_5.b3d",
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drawtype = "front",
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textures = {{
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"blank.png", -- cape? wenn 64x32, dann 56,20 - 63,31, wenn 128x64, dann 111,39 - 127,63, rest invis
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"yl_speak_up_main_default.png", -- 64x64 skin oder auch 128x128?
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"blank.png", -- shield?! 64x32
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"3d_armor_trans.png", -- item right hand (16x16)
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}},
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makes_footstep_sound = true,
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sounds = {},
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walk_velocity = 2,
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run_velocity = 3,
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jump = false,
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water_damage = 0,
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lava_damage = 0,
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light_damage = 0,
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view_range = 4,
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owner = "Haven",
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order = "stand",
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fear_height = 3,
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animation = {
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speed_normal = 30,
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speed_run = 30,
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stand_start = 0,
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stand_end = 79,
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walk_start = 168,
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walk_end = 187,
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run_start = 168,
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run_end = 187,
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punch_start = 200,
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punch_end = 219,
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},
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on_rightclick = yl_speak_up.mobs_on_rightclick,
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on_spawn = yl_speak_up.on_spawn,
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after_activate = yl_speak_up.mobs_after_activate
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})
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mobs:register_egg("yl_speak_up:npc", "NPC", "wool_black.png", 1)
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end
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Loading…
Reference in New Issue
Block a user