Merge branch 'whosit-trade_list' into trade_list

This commit is contained in:
Sokomine 2023-07-15 22:02:04 +02:00
commit 3b5515aeac

381
mobs.lua
View File

@ -18,336 +18,75 @@ function yl_speak_up.on_spawn(self)
return true
end
mobs:register_mob("yl_speak_up:human", {
type = "npc",
passive = true,
damage = 9,
attack_type = "dogfight",
attacks_monsters = true,
attack_npcs = false,
owner_loyal = false,
pathfinding = false,
hp_min = 60,
hp_max = 100,
armor = 0,
collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.7, 0.3},
visual = "mesh",
visual_size = {x = 1, y = 1},
mesh = "skinsdb_3d_armor_character_5.b3d",
drawtype = "front",
textures = {{
"blank.png", -- cape?
"yl_speak_up_main_default.png", -- 64x64 skin
"3d_armor_trans.png", -- shield?!
"3d_armor_trans.png", -- item right hand
}},
makes_footstep_sound = true,
sounds = {},
walk_velocity = 2,
run_velocity = 3,
jump = false,
water_damage = 0,
lava_damage = 0,
light_damage = 0,
view_range = 4,
owner = "Haven",
order = "stand",
fear_height = 3,
animation = {
speed_normal = 30,
speed_run = 30,
stand_start = 0,
stand_end = 79,
walk_start = 168,
walk_end = 187,
run_start = 168,
run_end = 187,
punch_start = 200,
punch_end = 219,
},
on_rightclick = yl_speak_up.mobs_on_rightclick,
on_spawn = yl_speak_up.on_spawn,
after_activate = yl_speak_up.mobs_after_activate
})
-- thankyou flux for helping with this
function yl_speak_up.alias_mob(old_mob, new_mob)
minetest.register_entity(
":" .. old_mob,
{
initial_properties = {
physical = false,
-- pointable = false,
collide_with_objects = false,
-- is_visible = false,
glow = -1, -- disable light's effect on texture to make more visible in dark
shaded = false,
nametag = "Please /bug me",
infotext = "I should have been an NPC\nbut something went wrong\nplease report to staff",
static_save = true,
},
mobs:register_egg("yl_speak_up:human", "Human", "wool_blue.png", 1)
on_activate = function(self, staticdata)
local new_entity
local pos = self.object:get_pos()
mobs:register_mob("yl_speak_up:elf", {
type = "npc",
passive = true,
damage = 9,
attack_type = "dogfight",
attacks_monsters = true,
attack_npcs = false,
owner_loyal = false,
pathfinding = false,
hp_min = 60,
hp_max = 100,
armor = 0,
collisionbox = {-0.25, 0.0, -0.25, 0.25, 1.9, 0.25},
visual = "mesh",
visual_size = {x = 0.9, y = 1.1},
mesh = "skinsdb_3d_armor_character_5.b3d",
drawtype = "front",
textures = {{
"blank.png", -- cape?
"yl_speak_up_main_default.png", -- 64x64 skin
"3d_armor_trans.png", -- shield?!
"3d_armor_trans.png", -- item right hand
}},
makes_footstep_sound = true,
sounds = {},
walk_velocity = 2,
run_velocity = 3,
jump = false,
water_damage = 0,
lava_damage = 0,
light_damage = 0,
view_range = 4,
owner = "Haven",
order = "stand",
fear_height = 3,
animation = {
speed_normal = 30,
speed_run = 30,
stand_start = 0,
stand_end = 79,
walk_start = 168,
walk_end = 187,
run_start = 168,
run_end = 187,
punch_start = 200,
punch_end = 219,
},
if pos and minetest.features.add_entity_with_staticdata then
-- if pos is nil then we don't know where we are and we can't add entity.
new_entity = minetest.add_entity(pos, new_mob, staticdata)
end
on_rightclick = yl_speak_up.mobs_on_rightclick,
on_spawn = yl_speak_up.on_spawn,
after_activate = yl_speak_up.mobs_after_activate
})
local data = minetest.deserialize(staticdata) or {}
local pos_str = pos and minetest.pos_to_string(pos) or "NO_POS"
local owner = data.owner or "NO_OWNER"
local id = (data.yl_speak_up or {}).id or "NO_ID"
mobs:register_egg("yl_speak_up:elf", "Elf", "wool_cyan.png", 1)
if new_entity then
self.object:remove()
minetest.log("action", string.format("[yl_speak_up] alias_mob: converted %s ID:%s owned by %s to %s @ %s",
old_mob, id, owner, new_mob, pos_str)
)
else
self.staticdata = staticdata
self.object:set_armor_groups({immortal = 1})
minetest.log("error", string.format("[yl_speak_up] alias_mob: error initializing %s ID:%s owned by %s @ %s, keeping %s for safe keeping",
new_mob, id, owner, pos_str, old_mob)
)
end
end,
mobs:register_mob("yl_speak_up:dwarf", {
type = "npc",
passive = true,
damage = 9,
attack_type = "dogfight",
attacks_monsters = true,
attack_npcs = false,
owner_loyal = false,
pathfinding = false,
hp_min = 60,
hp_max = 100,
armor = 0,
collisionbox = {-0.35, 0.0, -0.35, 0.35, 1.4, 0.35},
visual = "mesh",
visual_size = {x = 1.1, y = 0.8},
mesh = "skinsdb_3d_armor_character_5.b3d",
drawtype = "front",
textures = {{
"blank.png", -- cape?
"yl_speak_up_main_default.png", -- 64x64 skin
"3d_armor_trans.png", -- shield?!
"3d_armor_trans.png", -- item right hand
}},
makes_footstep_sound = true,
sounds = {},
walk_velocity = 2,
run_velocity = 3,
jump = false,
water_damage = 0,
lava_damage = 0,
light_damage = 0,
view_range = 4,
owner = "Haven",
order = "stand",
fear_height = 3,
animation = {
speed_normal = 30,
speed_run = 30,
stand_start = 0,
stand_end = 79,
walk_start = 168,
walk_end = 187,
run_start = 168,
run_end = 187,
punch_start = 200,
punch_end = 219,
},
get_staticdata = function(self)
return self.staticdata
end,
on_rightclick = yl_speak_up.mobs_on_rightclick,
on_spawn = yl_speak_up.on_spawn,
after_activate = yl_speak_up.mobs_after_activate
})
on_blast = function()
return false, false, {}
end,
mobs:register_egg("yl_speak_up:dwarf", "Dwarf", "wool_red.png", 1)
-- TODO allow STAFF to pick up with lasso and move?
})
end
mobs:register_mob("yl_speak_up:goblin", {
type = "npc",
passive = true,
damage = 9,
attack_type = "dogfight",
attacks_monsters = true,
attack_npcs = false,
owner_loyal = false,
pathfinding = false,
hp_min = 60,
hp_max = 100,
armor = 0,
collisionbox = {-0.25, 0.0, -0.25, 0.25, 1.4, 0.25},
visual = "mesh",
visual_size = {x = 0.7, y = 0.8},
mesh = "skinsdb_3d_armor_character_5.b3d",
drawtype = "front",
textures = {{
"blank.png", -- cape?
"yl_speak_up_main_default.png", -- 64x64 skin
"3d_armor_trans.png", -- shield?!
"3d_armor_trans.png", -- item right hand
}},
makes_footstep_sound = true,
sounds = {},
walk_velocity = 2,
run_velocity = 3,
jump = false,
water_damage = 0,
lava_damage = 0,
light_damage = 0,
view_range = 4,
owner = "Haven",
order = "stand",
fear_height = 3,
animation = {
speed_normal = 30,
speed_run = 30,
stand_start = 0,
stand_end = 79,
walk_start = 168,
walk_end = 187,
run_start = 168,
run_end = 187,
punch_start = 200,
punch_end = 219,
},
on_rightclick = yl_speak_up.mobs_on_rightclick,
on_spawn = yl_speak_up.on_spawn,
after_activate = yl_speak_up.mobs_after_activate
})
do
local races = {'human', 'elf', 'dwarf', 'goblin', 'orc', 'npc'}
for _, race in pairs(races) do
-- alias entities
yl_speak_up.alias_mob("yl_speak_up:" .. race, "yl_npc:" .. race)
mobs:register_egg("yl_speak_up:goblin", "Goblin", "wool_yellow.png", 1)
-- alias eggs for spawning new NPCs
minetest.register_alias("yl_speak_up:" .. race, "yl_npc:" .. race)
-- alias eggs that store NPCs picked up with a lasso
minetest.register_alias("yl_speak_up:" .. race .. "_set", "yl_npc:" .. race .. "_set")
end
mobs:register_mob("yl_speak_up:orc", {
type = "npc",
passive = true,
damage = 9,
attack_type = "dogfight",
attacks_monsters = true,
attack_npcs = false,
owner_loyal = false,
pathfinding = false,
hp_min = 60,
hp_max = 100,
armor = 0,
collisionbox = {-0.35, 0.0, -0.35, 0.35, 1.9, 0.35},
visual = "mesh",
visual_size = {x = 1.1, y = 1.1},
mesh = "skinsdb_3d_armor_character_5.b3d",
drawtype = "front",
textures = {{
"blank.png", -- cape?
"yl_speak_up_main_default.png", -- 64x64 skin
"3d_armor_trans.png", -- shield?!
"3d_armor_trans.png", -- item right hand
}},
makes_footstep_sound = true,
sounds = {},
walk_velocity = 2,
run_velocity = 3,
jump = false,
water_damage = 0,
lava_damage = 0,
light_damage = 0,
view_range = 4,
owner = "Haven",
order = "stand",
fear_height = 3,
animation = {
speed_normal = 30,
speed_run = 30,
stand_start = 0,
stand_end = 79,
walk_start = 168,
walk_end = 187,
run_start = 168,
run_end = 187,
punch_start = 200,
punch_end = 219,
},
on_rightclick = yl_speak_up.mobs_on_rightclick,
on_spawn = yl_speak_up.on_spawn,
after_activate = yl_speak_up.mobs_after_activate
})
mobs:register_egg("yl_speak_up:orc", "Orc", "wool_dark_green.png", 1)
-- ###
-- Test
-- ###
mobs:register_mob("yl_speak_up:npc", {
type = "npc",
passive = true,
damage = 9,
attack_type = "dogfight",
attacks_monsters = true,
attack_npcs = false,
owner_loyal = false,
pathfinding = false,
hp_min = 60,
hp_max = 100,
armor = 0,
collisionbox = {-0.35, 0.0, -0.35, 0.35, 1.9, 0.35},
visual = "mesh",
visual_size = {x = 1.1, y = 1.1},
mesh = "skinsdb_3d_armor_character_5.b3d",
drawtype = "front",
textures = {{
"blank.png", -- cape? wenn 64x32, dann 56,20 - 63,31, wenn 128x64, dann 111,39 - 127,63, rest invis
"yl_speak_up_main_default.png", -- 64x64 skin oder auch 128x128?
"blank.png", -- shield?! 64x32
"3d_armor_trans.png", -- item right hand (16x16)
}},
makes_footstep_sound = true,
sounds = {},
walk_velocity = 2,
run_velocity = 3,
jump = false,
water_damage = 0,
lava_damage = 0,
light_damage = 0,
view_range = 4,
owner = "Haven",
order = "stand",
fear_height = 3,
animation = {
speed_normal = 30,
speed_run = 30,
stand_start = 0,
stand_end = 79,
walk_start = 168,
walk_end = 187,
run_start = 168,
run_end = 187,
punch_start = 200,
punch_end = 219,
},
on_rightclick = yl_speak_up.mobs_on_rightclick,
on_spawn = yl_speak_up.on_spawn,
after_activate = yl_speak_up.mobs_after_activate
})
mobs:register_egg("yl_speak_up:npc", "NPC", "wool_black.png", 1)
end