used check_if_dialog_has_option

This commit is contained in:
Sokomine 2023-10-01 20:22:08 +02:00
parent c4e5c65773
commit 2e40e236af

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@ -661,10 +661,7 @@ yl_speak_up.get_fs_add_quest_steps = function(player, param)
local name_txt = "- ? -"
local dialog_txt = "- ? -"
local option_txt = "- ? -"
if(dialog and dialog.n_dialogs and d_id and o_id
and dialog.n_dialogs[d_id]
and dialog.n_dialogs[d_id].d_options
and dialog.n_dialogs[d_id].d_options[o_id]) then
if(yl_speak_up.check_if_dialog_has_option(dialog, d_id, o_id)) then
dialog_txt = dialog.n_dialogs[d_id].d_text or "- ? -"
option_txt = dialog.n_dialogs[d_id].d_options[o_id].o_text_when_prerequisites_met or "- ? -"
name_txt = (dialog.n_npc or "- ? -")