Bugfix send_to_bridgeg ins in yl_matterbridge
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10
init.lua
10
init.lua
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@ -21,7 +21,8 @@ yl_matterbridge.information.version = "0.0.2"
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yl_matterbridge.information.author = "AliasAlreadyTaken"
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yl_matterbridge.information.license = "MIT"
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yl_matterbridge.information.name = "yl_matterbridge"
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yl_matterbridge.information.additional = "Sends and receives ingame chat to and from matterbridge https://github.com/42wim/matterbridge"
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yl_matterbridge.information.additional =
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"Sends and receives ingame chat to and from matterbridge https://github.com/42wim/matterbridge"
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local address = core.settings:get("yl_matterbridge.address") or "127.0.0.1"
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local port = core.settings:get("yl_matterbridge.port") or "4242"
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@ -32,7 +33,7 @@ local http = core.request_http_api()
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function send(user_name, message_text)
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local url = "http://" .. address .. ":" .. port .. "/api/message"
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local post_headers = {"Content-Type: application/json"}
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local post_headers = {"Content-Type: application/json, "}
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local timeout = 10
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local data = {
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text = message_text,
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@ -97,10 +98,11 @@ function yl_matterbridge.send_to_bridge(user_name, message_text)
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send(user_name, message_text)
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end
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-- Set this function to yl_matterbridge.chat_message = function() end if you call yl_matterbridge.send_to_bridge yourself
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-- Set this function to yl_matterbridge.chat_message = function() end
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-- if you call yl_matterbridge.send_to_bridge yourself
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function yl_matterbridge.chat_message(user_name, message_text)
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send_to_bridge(user_name, message_text)
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yl_matterbridge.send_to_bridge(user_name, message_text)
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end
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-- connect to Minetest
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