1 default:stone // TODO: Stone type 2 default:dirt_with_grass 3 default:dirt 4 default:cobble #if MORETREES 5 0 default:wood 5 1 moretrees:spruce_planks 5 2 moretrees:birch_planks 5 3 moretrees:sequoia_planks 5 4 moretrees:fir_planks 5 5 moretrees:oak_planks 6 0 default:sapling 6 8 default:sapling 6 1 moretrees:spruce_sapling 6 9 moretrees:spruce_sapling 6 2 moretrees:birch_sapling 6 10 moretrees:birch_sapling 6 3 moretrees:sequoia_sapling 6 11 moretrees:sequoia_sapling 6 4 default:acacia_sapling 6 12 default:acacia_sapling 6 5 moretrees:oak_sapling 6 13 moretrees:oak_sapling #else 5 default:wood 6 default:sapling #endif 7 default:cloud // Bedrock 8 default:water_flowing 9 default:water_source 10 default:lava_flowing 11 default:lava_source 12 0 default:sand 12 1 default:desert_sand 13 default:gravel 14 default:stone_with_gold 15 default:stone_with_iron 16 default:stone_with_coal #if MORETREES 17 0 default:tree 0 17 4 default:tree 18 17 8 default:tree 9 17 1 moretrees:spruce_trunk 0 17 5 moretrees:spruce_trunk 18 17 9 moretrees:spruce_trunk 9 17 2 moretrees:birch_trunk 0 17 6 moretrees:birch_trunk 18 17 10 moretrees:birch_trunk 9 17 3 moretrees:sequoia_trunk 0 17 7 moretrees:sequoia_trunk 18 17 11 moretrees:sequoia_trunk 9 18 0,8 default:leaves 18 4,12 default:leaves 1 18 1,9 moretrees:spruce_leaves 18 5,13 moretrees:spruce_leaves 1 18 2,10 moretrees:birch_leaves 18 6,14 moretrees:birch_leaves 1 18 3,11 moretrees:sequoia_leaves 18 7,15 moretrees:sequoia_leaves 1 161 0,8 moretrees:acacia_leaves 161 4,12 moretrees:acacia_leaves 1 161 1,9 moretrees:oak_leaves 161 5,13 moretrees:oak_leaves 1 162 0 moretrees:acacia_trunk 0 162 4 moretrees:acacia_trunk 18 162 8 moretrees:acacia_trunk 9 162 1 moretrees:oak_trunk 0 162 5 moretrees:oak_trunk 18 162 9 moretrees:oak_trunk 9 #else 17 default:tree // TODO: Trunk orientation 18 0,1,2,3,8,9,10,11 default:leaves 18 4,5,6,7,12,13,14,15 default:leaves 1 161 0,1,2,3,8,9,10,11 default:leaves 161 4,5,6,7,12,13,14,15 default:leaves 1 162 default:tree // TODO: Trunk orientation #endif 19 default:nyancat_rainbow // Sponge 20 default:glass 21 default:stone // FIXME: Lapis Lazuli 24 default:sandstone // TODO: Sandstone type 25 mesecons_noteblock:noteblock // FIXME: get pitch from entity data 26 0 beds:bed_bottom 0 26 1 beds:bed_bottom 1 26 2 beds:bed_bottom 2 26 3 beds:bed_bottom 3 26 8 beds:bed_top 0 26 9 beds:bed_top 1 26 10 beds:bed_top 2 26 11 beds:bed_top 3 27 default:rail // Powered rail 28 default:rail // Detector rail 29 0 mesecons_pistons:piston_down_sticky_off 29 1 mesecons_pistons:piston_up_sticky_off 29 2 mesecons_pistons:piston_sticky_off 0 29 3 mesecons_pistons:piston_sticky_off 2 29 4 mesecons_pistons:piston_sticky_off 3 29 5 mesecons_pistons:piston_sticky_off 1 29 8 mesecons_pistons:piston_down_sticky_on 29 9 mesecons_pistons:piston_up_stiucky_on 29 10 mesecons_pistons:piston_sticky_on 0 29 11 mesecons_pistons:piston_sticky_on 2 29 12 mesecons_pistons:piston_sticky_on 3 29 13 mesecons_pistons:piston_sticky_on 1 30 homedecor:cobweb_plantlike // FIXME homedecor test 31 0 default:dry_shrub 31 2 ferns:tree_fern_leaves 31 1 default:grass_5 // FIXME change randomly to grass_1/2/3/4/5 32 default:dry_shrub 33 0 mesecons_pistons:piston_down_normal_off 33 1 mesecons_pistons:piston_up_normal_off 33 2 mesecons_pistons:piston_normal_off 0 33 3 mesecons_pistons:piston_normal_off 2 33 4 mesecons_pistons:piston_normal_off 3 33 5 mesecons_pistons:piston_normal_off 1 33 8 mesecons_pistons:piston_down_normal_on 33 9 mesecons_pistons:piston_up_stiucky_on 33 10 mesecons_pistons:piston_normal_on 0 33 11 mesecons_pistons:piston_normal_on 2 33 12 mesecons_pistons:piston_normal_on 3 33 13 mesecons_pistons:piston_normal_on 1 35 0 wool:white 35 1 wool:orange 35 2 wool:magenta 35 3 wool:blue 35 4 wool:yellow 35 5 wool:green 35 6 wool:pink 35 7 wool:dark_grey 35 8 wool:grey 35 9 wool:cyan 35 10 wool:violet 35 11 wool:blue 35 12 wool:brown 35 13 wool:dark_green 35 14 wool:red 35 15 wool:black 37 flowers:dandelion_yellow 38 0,4 flowers:rose 38 1 flowers:geranium 38 2 flowers:viola 38 3,6 flowers:dandelion_white 38 5,7 flowers:tulip 39 flowers:mushroom_brown 40 flowers:mushroom_red 41 default:goldblock 42 default:steelblock 43 0 default:stone // Double slabs 43 1 default:sandstone 43 2 default:wood 43 3 default:cobble 43 4 default:brick 43 5 default:stonebrick 43 6 nether:brick 43 7 quartz:block 43 8 default:stone 43 9 default:sandstone 43 10 quartz:chiseled 44 0 stairs:slab_stone 44 8 stairs:slab_stone 22 44 1 stairs:slab_sandstone 44 9 stairs:slab_sandstone 22 44 2 stairs:slab_wood 44 10 stairs:slab_wood 22 44 3 stairs:slab_cobble 44 11 stairs:slab_cobble 22 44 4 stairs:slab_brick 44 12 stairs:slab_brick 22 44 5 stairs:slab_stonebrick 44 13 stairs:slab_stonebrick 22 #if NETHER 44 6 stairs:slab_nether_brick 44 14 stairs:slab_nether_brick 22 #else 44 6 stairs:slab_stonebrick 44 14 stairs:slab_stonebrick 22 #endif #if QUARTZ 44 7 stairs:slab_quartzblock 44 15 stairs:slab_quartzblock 22 #else 44 7 stairs:slab_stonebrick 44 15 stairs:slab_stonebrick 22 #endif 45 default:brick 47 default:bookshelf // FIXME: MC's node is same-faced every way, can't rotate smartly 48 default:mossycobble 49 default:obsidian 50 0 default:torch 1 50 1 default:torch 2 50 2 default:torch 3 50 3 default:torch 5 50 4 default:torch 4 50 5 default:torch 1 51 fire:basic_flame // 52 monster spawner 53 0 stairs:stair_wood 3 53 1 stairs:stair_wood 1 53 2 stairs:stair_wood 0 53 3 stairs:stair_wood 2 53 4 stairs:stair_wood 21 53 5 stairs:stair_wood 23 53 6 stairs:stair_wood 20 53 7 stairs:stair_wood 22 54 2 default:chest 0 // TODO: contents 54 3 default:chest 2 54 4 default:chest 1 54 5 default:chest 3 55 mesecons:wire_00000000_off // FIXME: this one gets complex 56 default:stone_with_diamond 57 default:diamondblock 59 0 farming:wheat_1 59 1 farming:wheat_2 59 2 farming:wheat_3 59 3 farming:wheat_4 59 4 farming:wheat_5 59 5 farming:wheat_6 59 6 farming:wheat_7 59 7 farming:wheat_8 60 0 farming:soil 60 farming:soil_wet 61 2 default:furnace 0 // TODO: contents 61 3 default:furnace 2 61 4 default:furnace 3 61 5 default:furnace 1 62 2 default:furnace_active 0 62 3 default:furnace_active 2 62 4 default:furnace_active 3 62 5 default:furnace_active 1 63 0 signs:sign_yard 2 // small stick under sign 63 1 signs:sign_yard 2 // doesn't rotate like MC's sign 63 2 signs:sign_yard 2 // does so make an approximation for the 63 3 signs:sign_yard 3 // rotation angles. 63 4 signs:sign_yard 3 63 5 signs:sign_yard 3 63 6 signs:sign_yard 3 63 7 signs:sign_yard 0 63 8 signs:sign_yard 0 63 9 signs:sign_yard 0 63 10 signs:sign_yard 0 63 11 signs:sign_yard 1 63 12 signs:sign_yard 1 63 13 signs:sign_yard 1 63 14 signs:sign_yard 1 63 15 signs:sign_yard 2 64 0,4 doors:door_wood_b_1 0 //FIXME: doors fix themselves after open/close 64 1,5 doors:door_wood_b_1 1 64 2,6 doors:door_wood_b_1 2 64 3,7 doors:door_wood_b_1 3 64 8 doors:door_wood_t_1 64 9 doors:door_wood_t_1 64 10 doors:door_wood_t_1 64 11 doors:door_wood_t_1 65 2 default:ladder 4 65 3 default:ladder 5 65 4 default:ladder 3 65 5 default:ladder 2 66 default:rail 67 0 stairs:stair_cobble 3 67 1 stairs:stair_cobble 1 67 2 stairs:stair_cobble 0 67 3 stairs:stair_cobble 2 67 4 stairs:stair_cobble 21 67 5 stairs:stair_cobble 23 67 6 stairs:stair_cobble 20 67 7 stairs:stair_cobble 22 68 2 default:sign_wall 4 68 3 default:sign_wall 5 68 4 default:sign_wall 3 68 5 default:sign_wall 2 69 0 mesecons_walllever:wall_lever_off 15 69 1 mesecons_walllever:wall_lever_off 1 69 2 mesecons_walllever:wall_lever_off 3 69 3 mesecons_walllever:wall_lever_off 2 69 4 mesecons_walllever:wall_lever_off 0 69 5 mesecons_walllever:wall_lever_off 4 69 6 mesecons_walllever:wall_lever_off 13 69 7 mesecons_walllever:wall_lever_off 6 69 8 mesecons_walllever:wall_lever_on 15 69 9 mesecons_walllever:wall_lever_on 1 69 10 mesecons_walllever:wall_lever_on 3 69 11 mesecons_walllever:wall_lever_on 2 69 12 mesecons_walllever:wall_lever_on 0 69 13 mesecons_walllever:wall_lever_on 4 69 14 mesecons_walllever:wall_lever_on 13 69 15 mesecons_walllever:wall_lever_on 6 70 mesecons_pressureplates:pressure_plate_stone_off 71 0,4 doors:door_steel_b_1 0 //FIXME: doors fix themselves after open/close 71 1,5 doors:door_steel_b_1 1 71 2,6 doors:door_steel_b_1 2 71 3,7 doors:door_steel_b_1 3 71 8 doors:door_steel_t_1 71 9 doors:door_steel_t_1 71 10 doors:door_steel_t_1 71 11 doors:door_steel_t_1 72 mesecons_pressureplates:pressure_plate_wood_off 73 default:stone_with_mese // Redstone ore 74 default:stone_with_mese 75 1 mesecons_torch:mesecon_torch_off 2 75 2 mesecons_torch:mesecon_torch_off 3 75 3 mesecons_torch:mesecon_torch_off 5 75 4 mesecons_torch:mesecon_torch_off 4 75 5 mesecons_torch:mesecon_torch_off 1 76 1 mesecons_torch:mesecon_torch_on 2 76 2 mesecons_torch:mesecon_torch_on 3 76 3 mesecons_torch:mesecon_torch_on 5 76 4 mesecons_torch:mesecon_torch_on 4 76 5 mesecons_torch:mesecon_torch_on 1 77 0 mesecons_button:button_off 8 77 1 mesecons_button:button_off 1 77 2 mesecons_button:button_off 3 77 3 mesecons_button:button_off 4 77 4 mesecons_button:button_off 0 77 5 mesecons_button:button_off 10 78 default:snow // TODO: snow height 79 default:ice 80 default:snowblock 81 default:cactus 82 default:clay 83 default:papyrus 85 default:fence_wood #if NETHER 87 nether:rack 88 nether:sand 89 nether:glowstone 90 nether:portal #endif 93 0 mesecons_delayer:delayer_off_1 1 93 1 mesecons_delayer:delayer_off_1 2 93 2 mesecons_delayer:delayer_off_1 3 93 3 mesecons_delayer:delayer_off_1 0 93 4 mesecons_delayer:delayer_off_2 1 93 5 mesecons_delayer:delayer_off_2 2 93 6 mesecons_delayer:delayer_off_2 3 93 7 mesecons_delayer:delayer_off_2 0 93 8 mesecons_delayer:delayer_off_3 1 93 9 mesecons_delayer:delayer_off_3 2 93 10 mesecons_delayer:delayer_off_3 3 93 11 mesecons_delayer:delayer_off_3 0 93 12 mesecons_delayer:delayer_off_4 1 93 13 mesecons_delayer:delayer_off_4 2 93 14 mesecons_delayer:delayer_off_4 3 93 15 mesecons_delayer:delayer_off_4 0 94 0 mesecons_delayer:delayer_on_1 1 94 1 mesecons_delayer:delayer_on_1 2 94 2 mesecons_delayer:delayer_on_1 3 94 3 mesecons_delayer:delayer_on_1 0 94 4 mesecons_delayer:delayer_on_2 1 94 5 mesecons_delayer:delayer_on_2 2 94 6 mesecons_delayer:delayer_on_2 3 94 7 mesecons_delayer:delayer_on_2 0 94 8 mesecons_delayer:delayer_on_3 1 94 9 mesecons_delayer:delayer_on_3 2 94 10 mesecons_delayer:delayer_on_3 3 94 11 mesecons_delayer:delayer_on_3 0 94 12 mesecons_delayer:delayer_on_4 1 94 13 mesecons_delayer:delayer_on_4 2 94 14 mesecons_delayer:delayer_on_4 3 94 15 mesecons_delayer:delayer_on_4 0 96 0 doors:trapdoor 0 96 1 doors:trapdoor 2 96 2 doors:trapdoor 3 96 3 doors:trapdoor 1 96 4 doors:trapdoor_open 0 96 5 doors:trapdoor_open 2 96 6 doors:trapdoor_open 3 96 7 doors:trapdoor_open 1 96 8 doors:trapdoor 20 96 9 doors:trapdoor 22 96 10 doors:trapdoor 21 96 11 doors:trapdoor 23 96 12 doors:trapdoor_open 20 96 13 doors:trapdoor_open 22 96 14 doors:trapdoor_open 21 96 15 doors:trapdoor_open 23 97 0 default:stone // Silverfish 97 1 default:cobble 97 2 default:stonebrick 98 0,1,2 default:stonebrick 98 3 moreblocks:circle_stone_bricks 101 xpanes:bar_15 // FIXME: rotation, shape 102 xpanes:pane_15 // FIXME: rotation, shape 106 0 vines:side_middle 3 106 1 vines:side_middle 4 106 2 vines:side_middle 2 // 106 3 vines:side_middle 5 106 4 vines:side_middle 5 // 106 5 default:b5 // 106 6 default:b6 // 106 7 default:b7 106 8 vines:side_middle 3 108 0 stairs:stair_brick 3 108 1 stairs:stair_brick 1 108 2 stairs:stair_brick 0 108 3 stairs:stair_brick 2 108 4 stairs:stair_brick 21 108 5 stairs:stair_brick 23 108 6 stairs:stair_brick 20 108 7 stairs:stair_brick 22 109 0 stairs:stair_stonebrick 3 109 1 stairs:stair_stonebrick 1 109 2 stairs:stair_stonebrick 0 109 3 stairs:stair_stonebrick 2 109 4 stairs:stair_stonebrick 21 109 5 stairs:stair_stonebrick 23 109 6 stairs:stair_stonebrick 20 109 7 stairs:stair_stonebrick 22 110 default:dirt_with_grass // Mycelium 111 flowers:waterlily // FIXME randomly rotate #if NETHER 112 nether:brick #endif 114 0 stairs:stair_nether_brick 3 114 1 stairs:stair_nether_brick 1 114 2 stairs:stair_nether_brick 0 114 3 stairs:stair_nether_brick 2 114 4 stairs:stair_nether_brick 21 114 5 stairs:stair_nether_brick 23 114 6 stairs:stair_nether_brick 20 114 7 stairs:stair_nether_brick 22 123 mesecons_lamp:lamp_off 1 // these may end up floating :/ 124 mesecons_lamp:lamp_on 1 #if MORETREES 125 1 moretrees:spruce_planks 125 2 moretrees:birch_planks 125 3 moretrees:sequoia_planks 125 4 moretrees:fir_planks 125 5 moretrees:oak_planks #endif 125 default:wood #if MORETREES 126 1 moretrees:slab_spruce_planks 126 9 moretrees:slab_spruce_planks 22 126 2 moretrees:slab_birch_planks 126 10 moretrees:slab_birch_planks 22 126 3 moretrees:slab_sequoia_planks 126 11 moretrees:slab_sequoia_planks 22 126 4 moretrees:slab_fir_planks 126 12 moretrees:slab_fir_planks 22 126 5 moretrees:slab_oak_planks 126 13 moretrees:slab_oak_planks 22 #endif 126 8 stairs:slab_wood 22 126 stairs:slab_wood 128 0 stairs:stair_sandstone 3 128 1 stairs:stair_sandstone 1 128 2 stairs:stair_sandstone 0 128 3 stairs:stair_sandstone 2 128 4 stairs:stair_sandstone 21 128 5 stairs:stair_sandstone 23 128 6 stairs:stair_sandstone 20 128 7 stairs:stair_sandstone 22 129 default:stone // FIXME: emerald ore 134 0 moretrees:stair_spruce_planks 3 134 1 moretrees:stair_spruce_planks 1 134 2 moretrees:stair_spruce_planks 0 134 3 moretrees:stair_spruce_planks 2 134 4 moretrees:stair_spruce_planks 21 134 5 moretrees:stair_spruce_planks 23 134 6 moretrees:stair_spruce_planks 20 134 7 moretrees:stair_spruce_planks 22 135 0 moretrees:stair_birch_planks 3 135 1 moretrees:stair_birch_planks 1 135 2 moretrees:stair_birch_planks 0 135 3 moretrees:stair_birch_planks 2 135 4 moretrees:stair_birch_planks 21 135 5 moretrees:stair_birch_planks 23 135 6 moretrees:stair_birch_planks 20 135 7 moretrees:stair_birch_planks 22 136 0 moretrees:stair_sequoia_planks 3 136 1 moretrees:stair_sequoia_planks 1 136 2 moretrees:stair_sequoia_planks 0 136 3 moretrees:stair_sequoia_planks 2 136 4 moretrees:stair_sequoia_planks 21 136 5 moretrees:stair_sequoia_planks 23 136 6 moretrees:stair_sequoia_planks 20 136 7 moretrees:stair_sequoia_planks 22 137 0 moretrees:stair_fir_planks 3 137 1 moretrees:stair_fir_planks 1 137 2 moretrees:stair_fir_planks 0 137 3 moretrees:stair_fir_planks 2 137 4 moretrees:stair_fir_planks 21 137 5 moretrees:stair_fir_planks 23 137 6 moretrees:stair_fir_planks 20 137 7 moretrees:stair_fir_planks 22 138 0 moretrees:stair_oak_planks 1 138 1 moretrees:stair_oak_planks 3 138 2 moretrees:stair_oak_planks 0 138 3 moretrees:stair_oak_planks 2 138 4 moretrees:stair_oak_planks 23 138 5 moretrees:stair_oak_planks 21 138 6 moretrees:stair_oak_planks 20 138 7 moretrees:stair_oak_planks 22 139 1 default:mossycobble // FIXME: you may not want this 139 default:cobble // FIXME: you may not want this 140 homedecor:flower_pot_small 143 0 mesecons_button:button_off 8 143 1 mesecons_button:button_off 1 143 2 mesecons_button:button_off 3 143 3 mesecons_button:button_off 2 143 4 mesecons_button:button_off 0 143 5 mesecons_button:button_off 10 146 2 default:chest 0 // Trapped chest 146 3 default:chest 2 146 4 default:chest 3 146 5 default:chest 1 151 0 mesecons_solarpanel:solar_panel_off 1 151 1 mesecons_solarpanel:solar_panel_on 1 151 2 mesecons_solarpanel:solar_panel_on 1 151 3 mesecons_solarpanel:solar_panel_on 1 151 4 mesecons_solarpanel:solar_panel_on 1 151 5 mesecons_solarpanel:solar_panel_on 1 151 6 mesecons_solarpanel:solar_panel_on 1 151 7 mesecons_solarpanel:solar_panel_on 1 151 8 mesecons_solarpanel:solar_panel_on 1 151 9 mesecons_solarpanel:solar_panel_on 1 151 10 mesecons_solarpanel:solar_panel_on 1 151 11 mesecons_solarpanel:solar_panel_on 1 151 12 mesecons_solarpanel:solar_panel_on 1 151 13 mesecons_solarpanel:solar_panel_on 1 151 14 mesecons_solarpanel:solar_panel_on 1 151 15 mesecons_solarpanel:solar_panel_on 1 152 default:mese #if QUARTZ 153 quartz:quartz_ore 155 0 quartz:block 155 1 quartz:chiseled 155 2 quartz:pillar 155 3 quartz:pillar 4 // TODO: check that 155 4 quartz:pillar 8 // TODO: check that 156 0 stairs:stair_quartzblock 3 156 1 stairs:stair_quartzblock 1 156 2 stairs:stair_quartzblock 0 156 3 stairs:stair_quartzblock 2 156 4 stairs:stair_quartzblock 21 156 5 stairs:stair_quartzblock 23 156 6 stairs:stair_quartzblock 20 156 7 stairs:stair_quartzblock 22 #endif 163 0 stairs:stair_acacia_wood 3 163 1 stairs:stair_acacia_wood 1 163 2 stairs:stair_acacia_wood 0 163 3 stairs:stair_acacia_wood 2 163 4 stairs:stair_acacia_wood 21 163 5 stairs:stair_acacia_wood 23 163 6 stairs:stair_acacia_wood 20 163 7 stairs:stair_acacia_wood 22 164 0 moretrees:stair_oak_planks 3 164 1 moretrees:stair_oak_planks 1 164 2 moretrees:stair_oak_planks 0 164 3 moretrees:stair_oak_planks 2 164 4 moretrees:stair_oak_planks 21 164 5 moretrees:stair_oak_planks 23 164 6 moretrees:stair_oak_planks 20 164 7 moretrees:stair_oak_planks 22 173 default:coalblock 174 default:ice // approx 175 0 flowers:sunflower // 178 is an inverted daylight sensor, cannot convert! 179 1 default:desert_stone // approx 179 2 default:desert_stone // approx 179 default:desert_stone 180 0 stairs:stair_desert_stone 3 180 1 stairs:stair_desert_stone 1 180 2 stairs:stair_desert_stone 0 180 3 stairs:stair_desert_stone 2 180 4 stairs:stair_desert_stone 21 180 5 stairs:stair_desert_stone 23 180 6 stairs:stair_desert_stone 20 180 7 stairs:stair_desert_stone 22 181 default:desert_stone 182 8 stairs:slab_desert_stone 22 182 stairs:slab_desert_stone 324 0,4 doors:door_wood_b_1 0 324 1,5 doors:door_wood_b_1 1 324 2,6 doors:door_wood_b_1 2 324 3,7 doors:door_wood_b_1 3 324 8 doors:door_wood_t_1 324 9 doors:door_wood_t_1 324 10 doors:door_wood_t_1 324 11 doors:door_wood_t_1