Initial commit
This commit is contained in:
commit
e4535916f6
154
map_content.txt
Normal file
154
map_content.txt
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1 default:stone # TODO: Stone type
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2 default:dirt_with_grass
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3 default:dirt
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4 default:cobble
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5 default:wood # TODO: Wood type
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6 default:sapling # TODO: Sapling type
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7 default:cloud # Bedrock
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8 default:water_flowing
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9 default:water_source
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10 default:lava_flowing
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11 default:lava_source
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12 default:sand # TODO: Sand type
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13 default:gravel
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14 default:stone_with_gold
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15 default:stone_with_iron
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16 default:stone_with_coal
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17 default:tree # TODO: Tree type
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18 default:leaves # TODO: Leaves type
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19 default:nyan_cat_rainbow # Sponge
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20 default:glass
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24 default:sandstone # TODO: Sandstone type
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27 default:rail # Powered rail
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28 default:rail # Detector rail
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31 default:grass_5 # Tall grass
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32 default:dry_shrub
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35 0 wool:white
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35 1 wool:orange
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35 2 wool:magenta
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35 3 wool:blue
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35 4 wool:yellow
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35 5 wool:green
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35 6 wool:pink
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35 7 wool:dark_grey
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35 8 wool:grey
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35 9 wool:cyan
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35 10 wool:purple
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35 11 wool:blue
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35 12 wool:brown
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35 13 wool:darkgreen
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35 14 wool:red
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35 15 wool:black
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37 flowers:dandelion_yellow
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38 flowers:rose # TODO: Flower type
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41 default:goldblock
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42 default:steelblock
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44 0 stairs:slab_stone
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44 8 stairs:slab_stone 20
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44 1 stairs:slab_sandstone
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44 9 stairs:slab_sandstone 20
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44 2 stairs:slab_wood
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44 10 stairs:slab_wood 20
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44 3 stairs:slab_cobble
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44 11 stairs:slab_cobble 20
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44 4 stairs:slab_brick
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44 12 stairs:slab_brick 20
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44 5 stairs:slab_stonebrick
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44 13 stairs:slab_stonebrick 20
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44 6 stairs:slab_stonebrick # Nether brick
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44 14 stairs:slab_stonebrick 20 # Nether brick
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44 7 stairs:slab_stone # Quartz
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44 15 stairs:slab_stone 20 # Quartz
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45 default:brick
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47 default:bookshelf
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48 default:mossycobble
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49 default:obsidian
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50 0 default:torch 1 # Floor
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50 1 default:torch 3 # Pointing east
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50 2 default:torch 2 # Pointing west
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50 3 default:torch 5 # Pointing south
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50 4 default:torch 4 # Pointing north
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51 fire:basic_flame
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53 0 stairs:stair_wood 1 # TODO: upside down stairs
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53 1 stairs:stair_wood 3
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53 2 stairs:stair_wood 0
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53 3 stairs:stair_wood 2
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54 default:chest # TODO: facedir + contents
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56 default:stone_with_diamond
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57 default:diamondblock
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59 0 farming:wheat_1
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59 1 farming:wheat_2
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59 2 farming:wheat_3
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59 3 farming:wheat_4
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59 4 farming:wheat_5
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59 5 farming:wheat_6
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59 6 farming:wheat_7
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59 7 farming:wheat_8
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60 0 farming:soil
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60 farming:soil_wet
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61 default:furnace
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62 default:furnace_active # TODO: facedir + contents
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65 0 default:ladder 3
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65 1 default:ladder 2
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65 2 default:ladder 4
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65 3 default:ladder 5
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66 default:rail
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67 0 stairs:stair_cobble 1 # TODO: upside-down stairs
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67 1 stairs:stair_cobble 3
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67 2 stairs:stair_cobble 0
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67 3 stairs:stair_cobble 2
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68 0 default:sign 3 # TODO: check facedir, sign text
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68 1 default:sign 2
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68 2 default:sign 4
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68 3 default:sign 5
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73 default:stone_with_mese # Redstone ore
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74 default:stone_with_mese
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78 default:snow # TODO: snow height
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79 default:ice
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80 default:snowblock
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81 default:cactus
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82 default:clay
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83 default:papyrus
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85 default:fence_wood
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97 0 default:stone # Silverfish
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97 1 default:cobble
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97 2 default:stonebrick
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98 default:stonebrick
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102 default:glass # Glass pane
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108 0 stairs:stair_brick 1 # TODO: upside-down stairs
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108 1 stairs:stair_brick 3
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108 2 stairs:stair_brick 0
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108 3 stairs:stair_brick 2
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109 0 stairs:stair_stonebrick 1 # TODO: upside-down stairs
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109 1 stairs:stair_stonebrick 3
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109 2 stairs:stair_stonebrick 0
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109 3 stairs:stair_stonebrick 2
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110 default:dirt_with_grass # Mycelium
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242
mcimport.py
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242
mcimport.py
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import zlib, gzip
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import struct
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import os
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import sys
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from io import StringIO
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def nbt_read_tag(bytes, index, tag):
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if tag <= 6:
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plen = (None, 1, 2, 4, 8, 4, 8)[tag]
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value = struct.unpack(">"+(None, "b", "h", "i", "q", "f", "d")[tag],
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bytes[index:index+plen])[0]
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index += plen
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return value, index
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elif tag == 7:
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plen, index = nbt_read_tag(bytes, index, 3)
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value = list(struct.unpack(">"+str(plen)+"B", bytes[index:index+plen]))
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index += plen
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return value, index
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elif tag == 11:
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plen, index = nbt_read_tag(bytes, index, 3)
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value = list(struct.unpack(">"+str(plen)+"i", bytes[index:index+4*plen]))
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index += 4*plen
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return value, index
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elif tag == 8:
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plen, index = nbt_read_tag(bytes, index, 2)
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value = bytes[index:index+plen].decode('utf-8')
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index += plen
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return value, index
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elif tag == 9:
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tagid = bytes[index]
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index += 1
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plen, index = nbt_read_tag(bytes, index, 3)
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value = []
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for i in range(plen):
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v, index = nbt_read_tag(bytes, index, tagid)
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value.append(v)
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return value, index
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elif tag == 10:
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return nbt_read_named(bytes, index)
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def nbt_read_named(bytes, index):
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d = {}
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while True:
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if index >= len(bytes):
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return d, index
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tag = bytes[index]
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index += 1
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if tag == 0:
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return d, index
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name, index = nbt_read_tag(bytes, index, 8)
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value, index = nbt_read_tag(bytes, index, tag)
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d[name] = value
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def nbt_read(bytes):
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return nbt_read_named(bytes, 0)[0]
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def to_int(bytes):
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s = 0
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for x in bytes:
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s = (s<<8) + x
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return s
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def remove_half_bytes(d, key):
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l = []
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for x in d[key]:
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l.append(x&0xf)
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l.append((x>>4)&0xf)
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d[key] = l
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def to_anvil_data(block, key):
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data = block[key]
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del block[key]
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l = [block["Sections"][i][key] for i in range(8)]
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for yslice in range(8):
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l_yslice = l[yslice]
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k = 0
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k2 = yslice << 4
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for y in range(16):
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for z in range(16):
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for x in range(16):
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l_yslice[k] = data[k2]
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k += 1
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k2 += 2048
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k2 = (k2&0x7ff)+128
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k2 = (k2&0x7f)+1
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def format_block(block):
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if block.get("isFormatted", False):
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return block
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block["isFormatted"] = True
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if block.get("Sections", None) != None:
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for section in block["Sections"]:
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remove_half_bytes(section, "Data")
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remove_half_bytes(section, "BlockLight")
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remove_half_bytes(section, "SkyLight")
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return block
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remove_half_bytes(block, "Data")
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remove_half_bytes(block, "BlockLight")
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remove_half_bytes(block, "SkyLight")
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block["Sections"] = [{"Y":i, "Blocks":[0]*4096, "Data":[0]*4096,
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"BlockLight":[0]*4096, "SkyLight":[0]*4096}
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for i in range(8)]
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to_anvil_data(block, "Blocks")
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to_anvil_data(block, "Data")
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to_anvil_data(block, "BlockLight")
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to_anvil_data(block, "SkyLight")
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return block
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def read_block(f, blockx, blockz):
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ofs = (blockx%32 + (blockz%32)*32)*4
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f.seek(ofs)
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offset = to_int(f.read(3))<<12
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if offset == 0:
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return
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f.seek(offset)
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length = struct.unpack(">i", f.read(4))[0]
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ctype = struct.unpack(">b", f.read(1))[0]
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data = f.read(length - 1)
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udata = zlib.decompress(data)
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block = nbt_read(udata)['']["Level"]
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return block
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def read_dir(dirname):
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filenames = [i for i in os.listdir(dirname) if i.endswith(".mcr") or i.endswith(".mca")]
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blocks = {}
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for filename in filenames:
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#for filename in ("r.0.0.mca", "r.0.-1.mca", "r.-1.0.mca", "r.-1.-1.mca"):
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s = filename.split(".")
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chkx, chkz = int(s[1])*32, int(s[2])*32
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with open(dirname+filename, "rb") as f:
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for blockx in range(chkx, chkx+32):
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for blockz in range(chkz, chkz+32):
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#print("Reading block", blockx, blockz)
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block = read_block(f, blockx, blockz)
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#print("Block read")
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if block != None:
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blocks[(blockx, blockz)] = block
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return blocks
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def read_content():
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f = open("map_content.txt", "r")
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lines = f.readlines()
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f.close()
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lines.reverse()
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bd = {}
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for line in lines:
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if line[-1] == "\n":
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line = line[:-1]
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line = line.split("#")[0] # Remove comment
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s = line.split("\t")
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if len(s) >= 2:
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r = s[1].split(" ")
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if len(r) == 0:
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print(line)
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raise ValueError("Malformed data")
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name = r[0]
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param2 = 0
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for i in range(1, len(r)):
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if r[i] != "":
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param2 = int(r[i])
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break
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t = s[0].split(" ")
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if len(t) == 2:
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bd[(int(t[0]), int(t[1]))] = (name, param2)
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elif len(t) == 1:
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for data in range(16):
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bd[(int(t[0]), data)] = (name, param2)
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blocks_len = max([i[0] for i in bd.keys()])+1
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blocks = [[(None, 0),]*16 for i in range(blocks_len)]
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for (id, data), value in bd.items():
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blocks[id][data] = value
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return blocks
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blocks_id = read_content()
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def get_name(id, data):
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if id >= len(blocks_id):
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return None, 0
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return blocks_id[id][data]
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def convert_section(section, tileentities, yslice):
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n = len(section["Blocks"])
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blocksdata = section["Blocks"]
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data = section["Data"]
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blocks = [None]*n
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param1 = [0]*n
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param2 = [0]*n
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metadata = [None]*n
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for i in range(n):
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blocks[i], param2[i] = get_name(blocksdata[i], data[i])
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return (blocks, param1, param2, metadata)
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def convert_block(block, yslice):
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for section in block["Sections"]:
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if section["Y"] == yslice:
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return convert_section(section, block.get("TileEntities", []), yslice)
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return None
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def export_we(b, f):
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blocks, param1, param2, metadata = b
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L = []
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f.write("return {")
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write_comma = False
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for i in range(len(blocks)):
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x = i%16
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z = (i//16)%16
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y = i//256
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if blocks[i] != None:
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if write_comma:
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f.write(",")
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else:
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write_comma = True
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f.write("{x="+str(x)+",y="+str(y)+",z="+str(z)+',name="'+blocks[i]+'",param1='+str(param1[i])+",param2="+str(param2[i])+",meta={fields={},inventory={}}}")
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f.write("}")
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inputdir = sys.argv[1] + "region/"
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blocks = read_dir(inputdir)
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print("Reading done")
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outputdir = sys.argv[2] + "blocks/"
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if not os.path.exists(outputdir):
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os.mkdir(outputdir)
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done = 0
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max_number = len(blocks)
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for key, value in blocks.items():
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done += 1
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if done%20 == 0:
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print("Exported {} blocks on {}".format(done, max_number))
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if value == None:
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continue
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for yslice in range(16):
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value = format_block(value)
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b = convert_block(value, yslice)
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if b == None:
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continue
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with open(outputdir+str(key[0])+"."+str(yslice-4)+"."+str(key[1])+".we", "w") as f:
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export_we(b, f)
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Reference in New Issue
Block a user